LogoCosmic Roller
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Aug 25, 2026

Using AI

Hi,

I’ve been working on Cosmic Roller for about four months. It was actually an idea I had many years ago and started working on back then, but I could never quite get it right. Then my laptop crashed and I lost everything, so I eventually gave up on it.

This time, with the help of AI, I was able to get the core functionality up and running much more quickly. That gave me more time to concentrate on the fun part — the actual gameplay. Coming up with ideas for obstacles, challenges and levels gave me plenty to work on, and having AI to point me in the right direction whenever I got stuck meant that something that probably would have taken me years before was achievable in months.

I’m really pleased with how the game has turned out so far. There are always improvements, extra levels and new challenges I want to add, but at some point you have to decide when to stop!

So I’ve published the game and now I want to see how it’s received by players and what works well (and what doesn't). My family and friends helped test the game and gave me some really useful feedback, and I’m hoping to build on that with feedback from a wider audience.

Please have a look and let me know what you think.

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