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Nov 11, 2026

Devlog #9 — What's new in 2.0: camp, forge & loot

Door Knight 2.0 is more than doors and fights. Here's what's new around them.

A camp that works for you: the sawmill, quarry and crystal mine keep producing while you're away.

Forge your gear up to +15. Above +10 an upgrade can fail, but the item is never lost.

Every door shows its loot: see the odds and replay a door to go after a specific piece. Items get more ornate with every rarity.

And after each victory: gold, wood, stone, crystal and your new item.

What do you want to see next?

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