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Major Update
Nov 14, 2026

Revamped Default Settings

Version 1.41

Balance & Quality of Life

  • 3 player games are NO LONGER COOPERATIVE by default! Instead of a playing against a CounterAgent, 1 player will be a Cipher Agent. This can be changed in Mission Setup.
  • 4 player games now require 3 Reports to HQ before an Agent is sniped (prev. 2) and 3 player games now require 2 Reports (prev. reporting was not possible)
  • Room names and bomb codes in Pager chat are now displayed in red
  • Your actions in the Event Log are now displayed in red
  • Added separate stats for CounterAgents Assassinated, Shot, and Poisoned
  • CounterAgents will now pick up Items in the Cover they are hiding behind

Bug Fixes

  • Fixed issue where cinematics sometimes triggered a turn late
  • Fixed some instances that might stall a turn (e.g. a player drops after committing an action)
  • Added logs to track stalled games (found in Files app > Browse > On My iPhone > SevenSpies)
  • Instant actions taken while a player is disconnected are now buffered and received when they rejoin
  • When the Report to HQ action is taken, the notice will no longer say you reported yourself
  • Fixed bug where Darkness sometimes stuck after the Power was turned on
  • Event logs for retrieving Asset notes now indicate the Bomb room the code was for, rather than the room the Asset was in (this applies to fake Bomb codes from disguised Agents too)
  • Picking up an Item from behind/inside Cover now shows up in the Event Log
  • Fixed bug where all Remote Mine detonations in a match counted towards your personal stats
  • Fixed bug where Restore button could not be scrolled to on iOS via the 00 Agent Pack menu

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