General
Aug 2, 2026Game Preview -- TAPROACH
Updating a casual idle time-killer game that I worked on awhile back. Simple bug smasher with a few twists. Physics-based roach motion and response. Classic centipede action with splitting. Swarming flies. Multiple game modes and power-ups.
Would appreciate feedback on how it plays, ways to improve it, and how to make it into more of a real progressive game.
Please have a try and let me know what you think. Enjoy the game and set some high scores!


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