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Aug 2, 2026

Game Preview -- TAPROACH

Updating a casual idle time-killer game that I worked on awhile back. Simple bug smasher with a few twists. Physics-based roach motion and response. Classic centipede action with splitting. Swarming flies. Multiple game modes and power-ups. Would appreciate feedback on how it plays, ways to improve it, and how to make it into more of a real progressive game. Please have a try and let me know what you think. Enjoy the game and set some high scores!![ alt text

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