Devlog banner for Asteroids Commander.IO: 1.2.3
General
Oct 29, 2026

1.2.3

Update 1.2.2 – The Space Gets Crowded

The AI ships no longer stay out of each other's way. Bots and pirates are now enemies, and the battlefield is a lot more alive because of it.

Bots vs Pirates

  • Bots and pirates now fight each other. Pirates hunt down bots just like they hunt players, and bots fight back.
  • The pirate boss and its turrets also target bots, and bots will join the fight against the boss.
  • Each bot keeps its personality: aggressive bots go looking for trouble, neutral bots only defend themselves, and passive bots run away from pirates too.
  • Bots earn score for their kills, so they can climb the leaderboard. If a bot takes down the boss, everyone will know.
  • Use it to your advantage: let them wear each other down, then pick up what's left.

Bots now collect scrap and level up

  • When they're not fighting, bots go after nearby scrap. Watch out, they'll compete with you for it!
  • Bots level up the same way you do (up to level 10) and gain a random upgrade each time: more health, faster fire rate, a faster engine or more damage.
  • A high-level bot is a real threat, but it's also worth more points and drops the scrap it was carrying when destroyed.

Fixes & improvements

  • Fewer unnecessary requests to the online leaderboard service when starting the game.
  • General stability improvements.

Thanks for playing and for all your feedback. Keep it coming!

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