Find My Car 1.6.0
This update is mostly about looks. The lot is dark, and it should feel like a real place at night, not a flat board. There are also a few winter changes and some fixes.
A new-looking lot
New asphalt: two cracked surfaces blend into each other, so you no longer see the same pattern repeating every few metres. Medians between rows: cars no longer stand bumper to bumper. A strip with a hedge and four lamps now runs between the rows, so the middle of every block has its own light. Stronger light: lamps are brighter and light a wider area, and the ones in the medians reach even further. A crisper picture: contrast is higher, and the soft gradients in the night fog no longer break into visible bands. Life on the asphalt: oil stains by the bays, cast-iron manholes at the crossings, painted arrows in the aisles, patches of fresh tarmac and the occasional crack. They take the light of the lamp above them, so they look natural under the lamps, and in winter the snow covers them. Meter shadows: parking meters now cast a shadow from their lamp.
Winter
Every NPC job is back: on the snowy lot, drivers once again ask you to pump up a flat tyre or drive a boxed-in car out. The car is cleared of snow before it moves, so snow no longer slides across a moving car. Snow clearing is easier to spot: it gets a "!" above the driver's head, and an arrow at the edge of the screen points to them when they're off-screen.
Fixes
Camera: the locked camera returns to its angle after you drive a driver's car out. Rating prompt: after you reach the 10,000-car lot, the game asks once for a Play Store rating, using Google's native pop-up. Stability: small technical fixes.


Discussion