Lead & Seek Is Out Now on Google Play!
Grab Your Crew! Lead & Seek Is Out Now on Google Play
Bring the friend who always says, “Trust me.”
Then tie yourselves to the same rope.
Lead & Seek: Co-op Adventure is out now on Google Play for Android, and we'd love to have you along for the expedition!
Somewhere on planet Bolaria, there's treasure waiting for your crew. Meteor showers have scattered it across mountain paths, down winding rivers, and inside caves full of strange clues. Getting there will take a little coordination, a little curiosity, and the occasional reminder that everyone is still attached to the same rope.
You'll explore as Rollinauts: round little adventurers with tiny feet, big plans, and a surprising amount of responsibility for each other's next move.
We built Lead & Seek around the moments that make playing together memorable. Someone spots a route. Someone calls the timing. Someone has a clue that suddenly makes sense of what everyone else is seeing. You make a plan, try it together, and discover whether your crew had the same plan in mind.
There are three co-op modes to explore, and each gives your group a different reason to say, “Okay, let's try that again.”
Rope & Hope — please agree on when three is.
“Everyone jump on three!”
It sounds like a straightforward instruction. It becomes much more interesting when your friends are moving at different speeds and you're all connected by a rope.
In Rope & Hope, your crew travels across mountain paths together. Coordinate your jumps, hold steady when a teammate needs help, and pay attention to the explorers behind you. Your next move can affect more than your own footing.
The rope gives every crossing a shared little story. The person out front might be ready to go while someone at the back is still getting into position. A teammate might need you to stop rather than charge ahead. Sometimes the best thing you can do for the expedition is hold your ground and let the crew catch up.
Bring the friend who loves taking the lead. Bring the friend who always checks that everyone is ready. Give them both a reason to work together. And if someone jumps on two, you have our permission to bring it up after the expedition.
Row & Roll — left, your other left.
Next, trade the mountain path for a raft and put a paddle in everyone's hands.
In Row & Roll, the leader steers and calls the strokes while the crew works to get the timing right. There are river obstacles ahead, treasure to look for, and several people who may have very different ideas about the word “now.”
Listen for the call, find a rhythm, and work together to guide the raft around trouble. A clear instruction and a well-timed paddle stroke can do a lot for crew confidence. So can admitting that you were looking at the treasure instead of the rock.
This is your invitation to gather the group chat, assign absolutely no one the title of “best paddler” in advance, and see how you get along on the river.
Hint & Hunt — someone has the map, and someone needs directions.
Your next expedition takes the crew into an anomaly cave, where different players have different pieces of the information needed to find the way.
The leader explores while the rest of the crew helps with maps, glyphs, and clues. The useful detail might be on your screen while the person who needs it is standing in front of a very confusing door.
Now you have to describe what you know. Compare the symbols. Work out which part of the map matters. Try to agree on a name for the glyph before everyone invents a different one.
“The funny-looking symbol” is a perfectly understandable first attempt. Your explorer may need you to narrow it down a little.
Hint & Hunt gives the quieter clue-spotter and the eager explorer a reason to listen to each other. Take your time, share what you notice, and enjoy the moment when the crew finally puts the pieces together.
There's room for your kind of crew.
Lead & Seek supports up to six players. Bring a friend, invite the whole group chat, or head out with NPC porters filling the empty seats. You don't need to organize a full group before you can try an expedition.
Between journeys, return to basecamp, spend your treasure coins on a new look for your Rollinaut, and decide where to go next. The friend who wants another mountain crossing and the friend who insists the raft run will go better this time may have some negotiating to do.
You can coordinate through quick messages, pings, and optional voice. Everyone can listen to voice for free; speaking requires Premium or a rewarded-ad unlock for the current level. Quick messages and pings are there to help you share a plan too.
An internet connection is required, including when playing with NPC porters.
We'd love to hear your first expedition story.
Releasing on Google Play means we get to invite you into these little teamwork experiments. We're looking forward to hearing how your crew approaches them: the careful plans, the improvised directions, the close calls, and the jump that everyone remembers differently.
After you play, come back and tell us which mode you tried first. Who took the lead? Who noticed the clue? Who said they were ready and then immediately changed their mind?
We'd also love to know what needs more work. If a control feels awkward, an instruction leaves your crew guessing, or a bug interrupts the expedition, tell us what happened. Specific feedback will help us choose what to improve next. You don't have to write a long report to share a useful observation.
For now, the invitation is simple: send this to someone you'd trust with the other end of a rope. Pick your first expedition, gather your crew, and give Bolaria a visit.
The treasure won't find itself. And your friends probably shouldn't be left in charge of the raft without you.
Let's play! Get Lead & Seek on Google Play
One leads. Everyone seeks. Your crew's next story starts on Bolaria.
Available on Android. Internet required. Includes optional rewarded ads and in-app purchases. Intended for ages 13 and over; online interactions may include content from other players.
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