Shardfall Devlog: The Deck That Survives the Sundering
The Shardfall loop is built around one question: what do you sacrifice to survive the next turn?
In Shardfall: The Sundering, you build a 40-card deck from five rival Dominions—Verdance, Pyre, Tide, Dawn, and Gloom. Every battle asks you to balance Wellsprings, Units, and Rites while watching the Chain: the right response can turn a losing board into a comeback.
The current public Android build is focused on single-player, offline-friendly play:
- The Waking Grove campaign introduces the fractured world and its first tactical encounters.
- Skirmish lets you test decks against replayable AI opponents.
- Daily Gauntlet turns each day into a fresh tactical puzzle.
- Arena challenges you to draft a temporary deck and push through an escalating run.
- Forge, Quests, and Collection give you meaningful ways to refine cards and build new answers between battles.
Decks stay compact and touch-friendly, but decisions stay meaningful: blockers, tempo, resource conversion, and the order of effects all matter.
If you enjoy story-rich card battlers, tactical PvE, or experimenting with distinct faction identities, give Shardfall a run.
Play on Google Play: https://play.google.com/store/apps/details?id=com.shardfall.shardfall Learn more: https://fareza777.github.io/ Follow the game page: https://pixelpicked.com/game/4dlNisqa64h/shardfall-the-sundering-tcg


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