Not everyone knows...
Most people fire up Viper, chase a few eggs, dodge a few walls, and put it down. That's a perfectly good way to play. But there's a whole other half of the game hiding behind one button on the home screen, and not everyone knows about it.
That button says CREATE. Tap it, and Viper stops being a game you play and becomes a game you make.
You're the level designer now, a clean 19×19 grid and four tools: WALL (auto-connecting mazes), EGG (the things you chase), PORTAL (linked pairs that turn mazes into brain teasers), and ERASE. Name it, hit TEST to play it instantly, then SAVE.
Don't want a blank grid? A NEW LEVEL gives you BLANK, COPY EXISTING, or AUTO-GENERATE (EASY/MEDIUM/HARD). And Viper checks every level is actually beatable before it saves.
The part almost nobody uses: every level has a SHARE LEVEL screen with a QR code and a SHARE LINK button, your whole level packed into one code, no upload, no account, no server. In person, your friend scans it via IMPORT FROM QR → SCAN LEVEL. Remote, you SHARE LINK into any chat and they tap to play. Single-player Viper is a game; custom levels turn it into a conversation.


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