Devlog banner for Alenir Idle: Forge Your Legend: Alenir Idle v0.5.0 Update: Seasons and Clarity
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Oct 28, 2026

Alenir Idle v0.5.0 Update: Seasons and Clarity

#Welcome to v0.5.0, the Seasons and Clarity update, and the start of Alenir's first festival: the Hallowed Eclipse.

We skipped 0.4.6 to 0.4.9 because this one is bigger than a point release. It brings a yearly festival system, level requirements you can see on every item, a dungeon rework that makes dungeons the best place to level, and a few tools that answer questions players kept asking in the Tavern: which class should I use here, and what is the team working on next?

Nothing you own is taken away. Gear or cards you already wear above your level stay equipped; they wait until you reach the level.


1. Hallowed Eclipse (Halloween Festival)

The festival runs from October 28 to November 9 (UTC).

  • Eclipse Candy drops while you fight, gather and craft.
  • The Festival Shop sells exclusive titles, Aetherium, EXP Tonics, rare materials and more for candy. It stays open three extra days, until November 12, so you can spend what you saved.
  • Candy milestones pay bonus rewards as your total grows.
  • +25% hero EXP for the whole festival.
  • A Halloween theme covers the whole game while the festival is on.
  • Leftover candy turns into gold when the shop closes, so nothing goes to waste.

Festivals are built to return every year. Winter Feast and New Year are next on the roadmap.

Ghost Patron Supporter Pack

If you want to support the game, the Ghost Patron pack gives the Ghost Patron title (with its own animated shine) and 300 Aetherium. It is bought through Google Play in the Android app and checked by our server the same way as the Ascendant Passes. Nothing in it affects combat.


2. Level Requirements on Everything

Players found it hard to tell what they could use. Now every item says so.

ItemLevel it checks
GearYour hero level
Skill cardsYour hero level
ToolsThe level of their own skill, such as Mining for a pickaxe
  • Items you already have equipped above your level are never removed. They show "Requires Lv X", give no bonus until then, and switch back on by themselves when you reach the level.
  • Skill cards bought with prestige points need no level at all.
  • Everything you buy with prestige points now stays with you through prestige and ascension, including the cards you have equipped, which return to your bag.

3. Dungeons Reworked

Dungeons are now the best way to earn hero EXP.

  • Room monsters pay more EXP, and every clear pays a bonus based on the EXP the run earned.
  • Your first clear of each dungeon every day doubles its clear bonus.
  • Dungeons open every 10 levels from Lv 15 to Lv 115, with monsters suited to each level.
  • The bosses of Sanctum of the Cosmos, Astral Nexus and Primordial Maw are much tougher, and pay EXP to match. The late game stays hard on purpose.

Entrance fees are unchanged.


4. EXP Tonics

TonicAlchemy levelBonusDuration
EXP Tonic I20+10% EXP30 minutes
EXP Tonic II40+15% EXP30 minutes
EXP Tonic III70+20% EXP30 minutes

Only one tonic works at a time. Drinking a new one replaces the one already active.


5. Class Advisor

  • A "Best class here" chip on the Combat, Gathering and Creation pages shows which of your unlocked classes would do better at what you are doing. One tap switches to it.
  • The class tree on the Character page can filter to the classes that help gathering or creation.

6. Titles, Front and Center

These arrived in small updates right after launch:

  • Choose your title from the Dashboard. Tap your title (or "Choose Title") next to your hero name.
  • Titles show with their real style everywhere: the Hall of Fame, hero profiles, the Spire, the Codex, chat and the Tavern. Ghost Patron shines wherever it appears.

7. Astral Tavern Roadmap

  • A new Roadmap board lists the community suggestions we have planned and the ones already shipped.
  • A shipped suggestion shows the version it arrived in, with a link to that changelog. The Class and Leveling suggestions from the community are the first ones marked shipped in 0.5.0.

8. Fixes and Housekeeping

  • Google sign-in on Android could fail with "Sign-in did not return to the app" on some phones after clearing app data. It now returns to the game on every phone, with no setting to change.
  • Hero levels are hidden in World chat again, as promised in 0.4.4.
  • Light mode has been retired. Alenir Idle uses its dark theme everywhere.
  • Version 0.5.0 is now the minimum for cloud saves. Older versions keep playing on the device, but must update to sync.

What We Did Not Touch

Gathering and crafting rates, drop tables, gold, trading, Unions and the offline cap are unchanged.

Happy Hallowed Eclipse. See you in the Festival Shop.

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