Sandbox mode: write your own patch and build your dream roster
Update 1.4 brings the most requested kind of freedom to Gales of Gods: a Sandbox mode, part of the Patron Pass. It's a separate career where you set the rules of the game before the first split even starts.
Here's what you can do with it.
1. Write your own balance patch
Before the season starts, you decide the meta. Every champion can go from −6 to +6, the same scale the game's regular balance patches use, and you can disable champions completely so nobody can draft them.
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A few rules keep it interesting:
- Optional budget (on by default): up to 15 champions changed and a total of ±6, so a patch feels like a real patch and not chaos. Turn it off if you want to go wild.
- Fearless Bo5 still works: you always keep at least 70 active champions and 12 per role, so deep series never run out of picks.
- The patch is locked for the whole split. From the Meta screen you prepare the next one, and it comes into effect when the next split begins (your inbox tells you).
The AI reads your patch too, through its staff. A rival with a great draft analyst will spot your buffed champions early and ban or pick them; a weak analyst takes longer to notice. In testing, champions pushed to +6 were banned or picked in 99–100% of AI drafts, against 24–44% without the patch.
2. Build your roster with points
The last step of the setup is your squad. Each starter gets a points budget to spread across their 14 attributes: laning, mid and late game, positioning, mechanics, macro, farming, communication, teamwork and more (from 30 to 99). You can also rename them.
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- High stats cost more: every point above 85 costs 2, and above 92 it costs 3. A balanced player is better value than a one-trick monster.
- Maximum rating per player depends on the difficulty: up to 92 on Easy, 88 on Normal and 84 on Hard.
- Want to start with the club as it is? Leave the points alone and hit start.
3. A separate career, clearly marked
Sandbox saves carry a 🧪 SANDBOX seal next to your club's name and in the load menu. They don't unlock achievements and don't enter the Eternal Pantheon, so the regular careers and the leaderboard stay fair.
What's next
This is the first phase. Ideas on the table for future updates: rules for the pace of the season, special rules, economy and progression settings, the world format, and a code to share your sandbox with friends.
Also in 1.4
- Choose how much your staff helps you: full, hints or none.
- Compare any two players attribute by attribute.
- A new call when the enemy starts an objective: send four to contest it and leave your marksman finishing yours.
- A clearer gold lead on both sides of the map.
What would you put in your first patch? A +6 on your favourite champion, or a meta with no tanks at all? Tell me in the comments 👇
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