PixelPicked launches publicly. Indie mobile game developers can now submit their games, build a pre-launch audience, and run a coordinated launch campaign. Players can discover curated games, follow development, apply for beta access, and vote for the best releases every week.
New
- NewGame pages with trailer, screenshots, genre tags, and developer description
- NewHuman review and approval pipeline — every submission reviewed within 1–2 days
- NewDevlog system — developers post progress updates, players follow along
- NewBeta tester recruitment — players apply directly from any game page
- NewCoordinated launch campaigns with homepage trending placement
- NewPush notifications to all followers on launch day
- NewSocial broadcast across X, Reddit, TikTok, and YouTube on launch
- NewWeekly community voting — top games featured in the newsletter
- NewWeekly Pixel newsletter — curated by humans, no sponsored content
- NewPermanent discovery feed — games stay discoverable long after launch
- NewCurated feed — no clones, no shovelware, no gacha loops
- NewCommunity comments on game pages and devlogs
Version 1.0.0 — The platform is live.
PixelPicked launches publicly. Indie mobile game developers can now submit their games, build a pre-launch audience, and run a coordinated launch campaign. Players can discover curated games, follow development, apply for beta access, and vote for the best releases every week.
- [new] Game pages with trailer, screenshots, genre tags, and developer description
- [new] Human review and approval pipeline — every submission reviewed within 1–2 days
- [new] Devlog system — developers post progress updates, players follow along
- [new] Beta tester recruitment — players apply directly from any game page
- [new] Coordinated launch campaigns with homepage trending placement
- [new] Push notifications to all followers on launch day
- [new] Social broadcast across X, Reddit, TikTok, and YouTube on launch
- [new] Weekly community voting — top games featured in the newsletter
- [new] Weekly Pixel newsletter — curated by humans, no sponsored content
- [new] Permanent discovery feed — games stay discoverable long after launch
- [new] Curated feed — no clones, no shovelware, no gacha loops
- [new] Community comments on game pages and devlogs