Time-Boxed Launch Campaigns

Arrive on launch
day with a crowd
already waiting.

Focused launch events for mobile games, bringing follower notifications, weekly vote rankings, and selected platform coverage into one campaign.

An important release deserves more than a single social post. PixelPicked turns a launch, major update, season, or expansion into a focused community event. Followers are notified, the game enters a time-boxed Launch Week, and player votes can give strong campaigns more visibility across PixelPicked. The audience and progress you have already built around the game carry into the moment that matters.

Launch day infrastructure

Every tool you
need for the
most important week.

Built-in launch infrastructure designed to concentrate community attention around an important release or update.

  • 01

    Follower notifications

    Eligible followers can be notified when the campaign goes live, giving players who already care about the game a direct route into the launch moment.

    Notifications
  • 02

    Product Hunt-style voting

    Your game enters a time-boxed Launch Week. The PixelPicked community votes for their favorite new releases, pushing the most promising games to the top of the platform's trending charts.

    Vote ranking
  • 03

    Top-rank amplification

    Strong campaigns may be selected for additional PixelPicked newsletter, editorial, or social coverage. Placement and reach are not guaranteed.

    Social reach
  • 04

    Repeatable launches

    Launch day isn't a one-time event. On PixelPicked, developers can run a new Launch Campaign every 60 days — perfect for major content updates, season drops, or global releases.

    60-day cooldown

Momentum before the campaign

The campaign starts
months before
launch day.

Build the audience while you build the game. Launch to people who have been waiting to play.

  • 05

    Follower accumulation

    Every player who discovers your game and clicks 'Follow' becomes part of the audience for future updates and campaigns. No separate mailing list is required.

    Followers
  • 06

    Devlogs build anticipation

    Use devlogs to give players useful context before the campaign: what changed, why the moment matters, and where they can play or install the game.

    Devlogs
  • 07

    Permanent launch records

    When the campaign ends, its final rank remains connected to the game, preserving a public record of that Launch Week result.

    Final rank
  • 08

    Weekly Pixel newsletter feature

    Strong community-voted campaigns may be highlighted in PixelPicked's newsletter and platform coverage, creating another route to interested players.

    Newsletter

A real community milestone

The first campaigns
to pass 50 votes.

Groky and Kazoku were the first PixelPicked Launch Campaigns to cross 50 community votes.

  • 09

    Groky crossed 50 votes

    Groky became one of the first games on PixelPicked to pass 50 community votes during its Launch Campaign.

    Campaign milestone
  • 10

    Kazoku crossed 50 votes

    Kazoku also passed the 50-vote mark, showing how a focused campaign can bring community participation into one visible result.

    Campaign milestone
  • 11

    Votes measure participation

    A campaign vote records community support inside PixelPicked. It should not be presented as an install, purchase, or guaranteed store conversion.

    Clear measurement
  • 12

    Use the result as a signal

    Compare votes with followers, page activity, store clicks, and other available evidence to understand the campaign rather than relying on one number alone.

    Campaign analysis

Common questions

Everything you
need to know.

How do Launch Campaigns work on PixelPicked?

PixelPicked Launch Campaigns are time-boxed community events. The game joins a Launch Week where players vote for their favorites, while its existing followers are notified that the campaign is live.

How do I trigger my launch campaign?

You submit a Launch Campaign request through your developer dashboard. Every launch goes through a quick approval process to ensure quality. Once approved, your game is scheduled into a specific Launch Week.

Can I launch a game more than once?

Yes! Unlike app stores where launch day only happens once, PixelPicked allows you to run a new Launch Campaign every 60 days. This is perfect for promoting a transition from Beta to Global Launch, or for releasing a massive Version 2.0 update.

How does launch campaign pricing work?

Launch campaigns are currently available during PixelPicked early access. Long-term plan details have not been finalized and will be published on the pricing page when ready.

What happens when my Launch Week ends?

At the end of the week, the campaign's final rank is recorded with the game. Strong campaigns may be selected for newsletter, editorial, or social coverage, while the game keeps its existing followers and remains part of PixelPicked.

How many followers do I need for the campaign to be effective?

There is no required minimum and no guaranteed outcome. Existing followers, useful devlogs, a strong game page, an optional playable demo, and outside promotion can all give interested players more context before they decide whether to vote or visit the store.

Build attention around the game, schedule a focused campaign, and bring followers, community voting, and platform visibility together for an important release or update.

Build once. Launch loud.