YOUR DATA
YOUR
BUSINESS.
This policy explains what data PixelPicked collects, why we use it, who we share it with, how we protect it, and the choices available to you.
Last updated
October 13, 2026
This policy explains what data PixelPicked collects, why we collect it, and how we use it. We have written it to be readable, not to bury things in legal language.
Who we are
PixelPicked (pixelpicked.com) is a platform for mobile game developers and players. When this policy says "PixelPicked", "we", "us", or "our", it refers to the PixelPicked platform and its operators. If you have questions about this policy, contact us at support@pixelpicked.com.
What information we collect
We collect information needed to run, secure, personalize, and improve PixelPicked.
Information you give us directly:
- Account information such as your email address, username, display name, role, and authentication details.
- Profile information you choose to add, including your bio, profile and cover images, interested genres, featured games, and badges.
- Game details, store links, media, HTML builds, devlogs, campaigns, and studio information submitted by developers.
- Comments, likes, follows, challenge activity, scores, feedback, bug reports, ratings, and other community activity.
- Notification preferences and messages you send to us.
Information collected automatically:
- Hosted-demo analytics: Depending on the build and browser, this may include sessions, playtime, retention, level or event funnels, interactions, heatmaps, session replays, framerate and performance information, crashes, screen size, and device context. Session replay captures a lightweight, video-only view of the game canvas together with touch or pointer positions; it does not capture microphone audio, camera video, other browser tabs, or content outside the hosted game.
- Tap logs: For each hosted-demo session, the order, timing, and screen position of your taps or clicks inside the game (not what you type), linked to the anonymous ID stored in your browser and, if you are signed in, to your account. We use them to personalize which games we recommend to you and to give developers aggregated insight into how their game is played.
- Platform activity: Pages and games viewed, searches, clicks, likes, follows, skips, play activity, navigation, referral source, and feature usage.
- Technical information such as IP address, approximate country, device type, operating system, browser, identifiers stored in cookies or local storage, and diagnostic or exception data.
Google Analytics and PostHog help us understand general platform usage and product events. Their collection can involve cookies, local storage, and similar technologies.
What we do not collect
PixelPicked does not currently process payments or intentionally collect payment-card details. We do not ask for your phone number as part of a standard account. We do not sell personal information or share it with third parties for their own direct marketing, and we do not use PixelPicked activity to build third-party advertising profiles.
How we use your information
We use the information we collect for the following purposes:
- Operate PixelPicked — authenticate accounts, host game pages and builds, maintain profiles, enable follows, comments, challenges, campaigns, and other community features.
- Personalize discovery — use your selected interests and activity, such as games viewed, played, liked, followed, or skipped, and how you play hosted demos (including tap logs), to order feeds and recommend games that may suit you.
- Provide developer analytics — give a developer metrics and feedback connected to their own game page or hosted demo. This may include aggregated results and, where supported, interaction details, heatmaps, or session replays.
- Communicate with you — send account and submission messages, followed-game or community notifications, weekly reports, platform updates, and newsletters according to your settings.
- Improve and secure the Platform — understand feature performance, diagnose errors, prevent spam, manipulation, fraud, unsafe builds, and other abuse.
- Meet legal obligations — respond to valid legal requests and enforce our terms.
Personalization affects what content you see, but PixelPicked does not use it to make decisions that produce legal or similarly significant effects about you.
What is public and what developers can see
PixelPicked profiles are public by default. Your username and information you choose to display — such as your display name, bio, images, interested genres, featured badges or games, and public activity — may be visible to anyone with access to the profile and may be shared outside PixelPicked. PixelPicked does not currently intend public profile pages to be indexed by search engines, but we cannot control copies or links shared elsewhere. Do not add profile information you want to keep private.
Game pages, devlogs, comments, rankings, and other community contributions may also be public. Developers can see feedback and analytics associated with their own games and hosted demos. We do not give developers your account email address as part of normal analytics reporting. Session replays and interaction data may reflect how you used a hosted demo, so avoid entering personal or sensitive information into a game unless it clearly requires it.
When we share information
We share information only where needed to provide or protect PixelPicked:
- With other users and the public when you publish profile information, game content, comments, devlogs, challenge results, or other public activity.
- With game developers when we provide feedback and analytics relating to their game or hosted demo.
- With service providers that help us host, store, analyze, secure, and communicate through the Platform. They process information for the services they provide to us.
- For legal and safety reasons when reasonably necessary to comply with law, protect rights or safety, investigate abuse, or enforce our terms.
- During a business transaction such as a merger, financing, acquisition, or sale of assets, subject to appropriate protections.
We do not sell personal information or allow service providers to use it for their own direct marketing.
Email communications
If you create an account or ask to hear from us, we may send service emails such as verification, security, submission, moderation, build, and account messages. Depending on your saved preferences, we may also send weekly game reports, platform updates, newsletters, and notifications about games or communities you follow.
You can change available notification settings in your profile and use the unsubscribe link in marketing email. Opting out of marketing does not stop essential service messages related to your account, security, submissions, or builds.
Cookies
PixelPicked uses cookies for the following purposes:
- Authentication and preferences — keeping you signed in and remembering settings.
- Analytics and reliability — Google Analytics and PostHog help us understand usage, product events, errors, and performance.
We do not use advertising cookies. You can block or delete cookies and local storage through your browser, although account, preference, voting, and other interactive features may then stop working correctly.
Data storage and security
PixelPicked and its service providers may process and store information in the United States and other countries where they operate. The exact location can depend on the service, configuration, and type of data involved.
We use reasonable technical and organizational safeguards, including encrypted network connections and access controls. No transmission or storage method is completely secure, so we cannot guarantee absolute security.
Data retention
We keep information for as long as it is reasonably needed to provide PixelPicked, maintain legitimate business and security records, resolve disputes, and meet legal obligations. Retention depends on the type of information and why it was collected.
Hosted-demo replay data is normally retained for 14 days. Replay data remains in the browser during the first 20 seconds of active play and is discarded without upload when the session ends before that threshold. Interrupted uploads may retain only the successfully uploaded portion until its scheduled deletion. Each game keeps a limited number of replays at a time.
Tap logs are retained for up to 12 months and then deleted automatically. Aggregated heatmaps (tap counts per area of the screen, with no link to any player) may be kept for as long as the game's analytics are kept.
If you delete content or request account deletion, we will remove or de-identify information that is no longer needed, subject to legal, fraud-prevention, moderation, backup, and technical requirements. Public content copied or shared by others may remain outside our control.
Third-party services
PixelPicked uses the following third-party services that may process your data:
- Google Analytics — usage tracking and analytics
- Google Tag Manager — managing analytics scripts
- PostHog — product events, diagnostics, and platform analytics
- Vercel — website hosting and infrastructure
- Firebase / Google Cloud — authentication, database, and backend infrastructure
- Cloudflare — storage and delivery of game builds and media
- Resend — delivery of account, platform, and marketing email
These providers may process technical and account information needed to perform their services and have their own privacy terms.
Legal bases
Where data-protection law requires a legal basis, we process information as necessary to provide the service you request or perform our agreement with you; for legitimate interests such as operating, securing, measuring, and improving PixelPicked; with your consent where required; and to comply with legal obligations. You may withdraw consent at any time, but that does not affect processing already carried out.
Your rights
You have the right to:
- Access the personal data we hold about you
- Correct inaccurate data
- Delete your data — request that we remove your account, feedback, and associated data
- Change notification choices and opt out of marketing email
- Object to or restrict certain processing where applicable
- Request a portable copy of eligible information where applicable
- Withdraw consent where processing relies on consent
- Turn off session recording — use the "Don't record my play sessions" switch at the bottom of this page to stop session replays, heatmap taps, and tap logs from your browser
To exercise a right, email support@pixelpicked.com. We may need to verify your identity before acting. Your rights vary by location, and we will respond within the period required by applicable law. You may also complain to your local data-protection authority.
Children
PixelPicked is not directed at children under the age of 13. We do not knowingly collect personal information from children under 13. If you believe a child under 13 has provided us with personal information, contact us and we will delete it.
Changes to this policy
We may update this policy as PixelPicked changes. We will update the date at the top of this page and, when a change materially affects how we use personal information, provide an appropriate notice on the Platform or by email.
Contact
If you have questions, concerns, or requests related to this privacy policy, contact us at support@pixelpicked.com. We are a small team and we read everything.
Don't record my play sessions
Turn this on and, in this browser, games you play on PixelPicked won't create session replays, heatmap taps or tap logs. Basic play stats (that a game was played and for how long) still count. The setting is saved in this browser only, so set it on each device you use.
Questions about your data?
Email us at support@pixelpicked.com. We are a small team, we read everything, and we will respond as soon as reasonably possible.