PixelPicked alternatives · honest list
PixelPicked alternatives, honestly
Short answer
PixelPicked is a young discovery site for indie mobile games, with playable demos and analytics. If you want to sell games directly, use itch.io. For web ad revenue, use CrazyGames or Poki. For recorded professional playtests, use PlaytestCloud. For a big Android community in Asia, use TapTap. Many developers use PixelPicked alongside these.
What PixelPicked does well
- Free game page with store links, devlogs and followers.
- Phone-first scroll-and-play feed for HTML5 demos.
- Analytics for hosted demos: sessions, retention, FPS and stability.
Why developers look elsewhere
- You want to sell or earn from your game directly.
- You need a very large audience on day one.
- Your game is PC or console only.
- You don't have an HTML5 build and want native playtests.
Pick by what you need
Find your situation, then jump to the option.
- Sell games and take donationsitch.io
- Earn from browser adsCrazyGames or Poki
- Recorded professional playtestsPlaytestCloud
- Big Android community in AsiaTapTap
- Written feedback from other devsReddit r/playmygame
- Your own communityDiscord
6 options compared
01
itch.io
Best for: Selling games and publishing without review.
Cost / money: Free. You set itch.io's cut.
More on this: itch.io comparedGood
- Sales, donations, bundles and jams.
Watch out
- Mostly desktop players.
02
CrazyGames
Best for: Browser games that can earn from ads.
Cost / money: Ad revenue share at Full Launch.
More on this: CrazyGames comparedGood
- Large casual audience.
Watch out
- No path to mobile store installs.
03
Poki
Best for: Polished casual web games.
Cost / money: Poki says 50/50 on players it brings.
More on this: Poki comparedGood
- Very large casual audience.
Watch out
- Very selective; prefers exclusivity.
04
PlaytestCloud
Best for: Recorded think-aloud playtests of native builds.
Cost / money: Quote-based subscription.
More on this: PlaytestCloud comparedGood
- Professional, targeted player sessions.
Watch out
- Priced for funded studios.
05
TapTap
Best for: Android distribution and community, strongest in Asia.
Cost / money: Free to list.
More on this: TapTap comparedGood
- Large mobile-gamer community.
Watch out
- Reach varies by region.
06
Reddit and Discord
Best for: Fast written feedback and your own community.
Cost / money: Free.
Good
- Direct conversations with players and developers.
Watch out
- No structured analytics.
What PixelPicked does, and who else does it
Free game page with store links
Phone-first playable demo feed
Demo analytics
Direct sales
Ad revenue share
Recorded playtest videos
Common questions
Is PixelPicked free for developers?+
Yes. Listing a game is free after a human review. Spotlight is an optional paid placement.
When should I not use PixelPicked?+
If your game is PC or console only, if you need to sell it directly, or if you need a very large audience immediately. PixelPicked is young and focused on mobile games.
Can I use PixelPicked with other platforms?+
Yes. Nothing on PixelPicked is exclusive. Most developers list here alongside the App Store, Google Play, itch.io and their own community.
More comparisons
- itch.io alternativesWhere mobile developers go when itch.io's desktop-first audience isn't enough.
- TapTap alternativesOther ways to build a mobile player community, test and pre-register.
- Sites like PokiFree game sites like Poki to play, and where developers can publish if Poki says no.
- Sites like CrazyGamesGame sites like CrazyGames to play, and other places developers can launch a web game.
Building a mobile game?
List it on PixelPicked for free. Add a playable demo, post devlogs and see how real players play it.