DotTracks — Color Train Puzzle

byPonya Desing Studio
Lay the tracks. Route the trains. Solve the line. A calm Trainyard-inspired logic puzzle — free, no ads. Community level editor coming.
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Status
RELEASED
Launch
TBA
Genre
Indie
Visuals
Minimalist
Platforms
Android
Mobile
Price
Free
Players
SingleSolo
Rating
13+Teen

Media Assets

Game Description

DotTracks — Color Train Puzzle DotTracks is a calm, minimal logic puzzle — a love letter to Trainyard, rebuilt from scratch with its own levels, look and feel. Draw tracks on a grid, mix and split train colors, and route every train to its matching station. One wrong tile, and the blue train ends up at the red dock. Out now on Android (Google Play) — free, no ads, no signup, works offline. 49 hand-crafted levels across three packs, in five languages. iOS is coming. Why I'm here: I want to build this with you. DotTracks is a solo project, and the next chapter is all about community: 🚂 More level packs are in the works — and your feedback decides what "hard but fair" means. 🛠️ Community level editor (coming): design your own levels in-app and share them with everyone. The long-term vision is an ever-growing library of player-made puzzles — the best ideas will come from you, not me. 💬 Shape the game: difficulty curve, new mechanics, quality-of-life — I read everything and ship fast. If you remember the quiet joy of Trainyard — or just love elegant logic puzzles — come play the current levels and tell me where it should go next.

Tagsoptional

SingleplayerOfflineIndie

AI Disclosure*

I build DotTracks as a solo dev with an AI pair programmer: Claude Code implements the React/Capacitor code and Firebase backend under my direction, and I review and test everything on-device. What makes my setup unusual: I work almost entirely from my phone, dictating instructions via Wispr Flow instead of typing. The AI handles the heavy lifting of implementation and deployment; every design and product decision is mine. This workflow took DotTracks from idea to a polished Google Play release — and it's how the upcoming community level editor is being built too.


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