
Goblin Card RPG: Tower Trials
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Game Description
Climb the Tower. Rebuild your deck every run. Survive whatever you become.
Goblin Card RPG: Tower Trials is a dark-fantasy roguelike deckbuilder for mobile. You play Nibs, a goblin scavenger climbing a hundred-floor dwarven tower where something at the summit promises to change what you are - if you survive long enough to reach it.
CARD-BATTLE COMBAT, EVERY RUN DIFFERENT Build your deck floor by floor from five distinct archetypes - Miner (pickaxe damage and Vulnerable), Tinker (bombs and area damage), Brewer (poison and sustain), Runes (card draw and burst turns), and Wall (block and thorns). Commit to one archetype for powerful synergies, or splash between them - no two runs build the same deck.
ROGUELIKE PROGRESSION Turn-based card combat, permadeath runs, relics, potions, and a stat-upgrade shop between floors. Meta-progression carries between runs, so every climb - win or lose - makes the next one stronger.
100 FLOORS, ESCALATING DANGER Common mobs, elite guardians, and unique per-floor bosses all the way to the top, with a difficulty dial from Normal to Impossible for players who want the real challenge.
Free to play, with an optional one-time purchase to remove ads.
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Media Assets

Game Description
Climb the Tower. Rebuild your deck every run. Survive whatever you become.
Goblin Card RPG: Tower Trials is a dark-fantasy roguelike deckbuilder for mobile. You play Nibs, a goblin scavenger climbing a hundred-floor dwarven tower where something at the summit promises to change what you are - if you survive long enough to reach it.
CARD-BATTLE COMBAT, EVERY RUN DIFFERENT Build your deck floor by floor from five distinct archetypes - Miner (pickaxe damage and Vulnerable), Tinker (bombs and area damage), Brewer (poison and sustain), Runes (card draw and burst turns), and Wall (block and thorns). Commit to one archetype for powerful synergies, or splash between them - no two runs build the same deck.
ROGUELIKE PROGRESSION Turn-based card combat, permadeath runs, relics, potions, and a stat-upgrade shop between floors. Meta-progression carries between runs, so every climb - win or lose - makes the next one stronger.
100 FLOORS, ESCALATING DANGER Common mobs, elite guardians, and unique per-floor bosses all the way to the top, with a difficulty dial from Normal to Impossible for players who want the real challenge.
Free to play, with an optional one-time purchase to remove ads.







