
Hoardfall: The First Warden
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Game Description
Hoardfall: The First Warden is a quick-session action roguelite that lives inside Reddit posts. Every post has its own Warden, a boss with one health bar shared by everyone in the community. You jump into a short run, auto-fire at waves of monsters while you dodge, and pick an upgrade each time you level up.
At wave 3, portals open in the corners. Step into one to keep your loot, or push on and risk losing everything you’re carrying. At wave 4 the Warden arrives, and there are three of them:
The Hoard Warden fires rings of bullets. The Brood Mother keeps hatching slimes. The Storm Warden charges in straight lines and calls lightning onto marked ground.
Each one enrages at half health. Every point of damage you deal comes off the community’s Warden, even if you fall. When it goes down, everyone who hurt it gets a reward chest and a stronger Warden rises.
Between runs you equip gear from Common to Mythic, spend gold on permanent training, and unlock pets and cosmetics. A daily supply drop builds toward the Divine Relic, one piece for every 7 days you collect. A new Daily Warden Hunt is posted every day.
On phones, drag anywhere to move. The camera zooms out so your thumb doesn’t hide your hero, and level-up choices never block movement. Optional Reddit Gold purchases are cosmetic only and never make you stronger.
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Media Assets

Game Description
Hoardfall: The First Warden is a quick-session action roguelite that lives inside Reddit posts. Every post has its own Warden, a boss with one health bar shared by everyone in the community. You jump into a short run, auto-fire at waves of monsters while you dodge, and pick an upgrade each time you level up.
At wave 3, portals open in the corners. Step into one to keep your loot, or push on and risk losing everything you’re carrying. At wave 4 the Warden arrives, and there are three of them:
The Hoard Warden fires rings of bullets. The Brood Mother keeps hatching slimes. The Storm Warden charges in straight lines and calls lightning onto marked ground.
Each one enrages at half health. Every point of damage you deal comes off the community’s Warden, even if you fall. When it goes down, everyone who hurt it gets a reward chest and a stronger Warden rises.
Between runs you equip gear from Common to Mythic, spend gold on permanent training, and unlock pets and cosmetics. A daily supply drop builds toward the Divine Relic, one piece for every 7 days you collect. A new Daily Warden Hunt is posted every day.
On phones, drag anywhere to move. The camera zooms out so your thumb doesn’t hide your hero, and level-up choices never block movement. Optional Reddit Gold purchases are cosmetic only and never make you stronger.





