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Umbral Idle: Last Salvage

byBeast of Burden Studios
An incremental idle sci-fi salvage epic. Rebuild after every Collapse
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Status
RELEASED
Launch
September2026
Visuals
Sci-Fi
Platforms
Android
Mobile
Price
FreeIN APP PURCHASE
Players
SingleSolo
Rating
13+Age rating

Media Assets

Screenshot 1 for Umbral Idle: Last Salvage
Screenshot 1 for Umbral Idle: Last Salvage
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Screenshot 7 for Umbral Idle: Last Salvage
Screenshot 8 for Umbral Idle: Last Salvage

Game Description

The star is failing and the system is coming apart. You're the last salvage operation still running.

Umbral Idle: Last Salvage is an incremental idle game and colony builder. Tap to gather Salvage, then build Drones, Reactors, Archive Scanners and Static Coils that keep producing while you're away. Each resource feeds the next, so a well-built chain multiplies everything above it.

Every run ends in the Collapse. Trigger it early and start again stronger, or hold on: the longer a system runs, the more unstable it gets, and the more it pays when it finally goes. You keep Iso-Cores, permanent power that makes every future run faster, and spend Residuum in the Tech Archive on automation, new zones and stronger production.

  • Push out into the Debris Belt: three stages with timed Salvage Runs, missions and push-your-luck crew recovery operations.

  • Discover the Research Lab, a second, slower prestige system that runs from Matter all the way to Solar Systems.

  • Earn offline. Return to a summary of everything your colony produced while you were gone.

  • 57 achievements, Google Play leaderboards, a 28-day daily reward calendar, cloud save through Google Play Games.

  • Designed for short sessions. No characters to collect, no gacha. Progress is in the numbers.

  • Ads are optional rewarded bonuses only, and a single purchase removes them for good.

  • Playable in English, French, German, Spanish, Portuguese and Simplified Chinese.

Balance and content will change between updates. Feedback is very welcome at beastofburdenstudios@gmail.com.

Tags

CasualSci-FiIndieOffline

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AI Disclosure

I used AI coding assistance for engineering on this project. All art, music and sound effects are licensed or CC0 asset packs which are credited in-game under Settings


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