


I grew up playing those old browser strategy games where you'd send an army before school and hope it came back with loot by the time you got home. I missed that feeling, so I started building my own version.
Age of Banners is the result. https://ageofbanners.com/
You start with a tiny kingdom and slowly build it into something worth defending. Gather resources, raid barbarian camps, train an army, make allies, betray them (or don't), and fight over a shared world where every kingdom belongs to another player.
The world never stops. Resources keep coming in while you're away, and armies actually have to march across the map. Sometimes an attack takes ten minutes. Sometimes it takes hours. You make your move, close the browser, and come back later to see what happened.
Every Age is different. Alliances form, kingdoms disappear, someone always gets a little too ambitious, and every round ends with one banner standing above the rest.
I built the game as an independent developer because I genuinely love old-school PBBGs. If you've ever played Tribal Wars, Travian, Earth Empires, Utopia, or similar games, you'll probably feel right at home.
Age of Banners works just as well on your phone as it does on your PC.
This is a passion project that I keep improving whenever I can. I'm always adding new features, balancing gameplay, and listening to community feedback.
If you're looking for a modern take on classic browser strategy games, I'd love for you to give Age of Banners a try.

I grew up playing those old browser strategy games where you'd send an army before school and hope it came back with loot by the time you got home. I missed that feeling, so I started building my own version.
Age of Banners is the result. https://ageofbanners.com/
You start with a tiny kingdom and slowly build it into something worth defending. Gather resources, raid barbarian camps, train an army, make allies, betray them (or don't), and fight over a shared world where every kingdom belongs to another player.
The world never stops. Resources keep coming in while you're away, and armies actually have to march across the map. Sometimes an attack takes ten minutes. Sometimes it takes hours. You make your move, close the browser, and come back later to see what happened.
Every Age is different. Alliances form, kingdoms disappear, someone always gets a little too ambitious, and every round ends with one banner standing above the rest.
I built the game as an independent developer because I genuinely love old-school PBBGs. If you've ever played Tribal Wars, Travian, Earth Empires, Utopia, or similar games, you'll probably feel right at home.
Age of Banners works just as well on your phone as it does on your PC.
This is a passion project that I keep improving whenever I can. I'm always adding new features, balancing gameplay, and listening to community feedback.
If you're looking for a modern take on classic browser strategy games, I'd love for you to give Age of Banners a try.