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Tidewake: Survival RPG

F7 Developer
The tide brought you here. Craft, build, fight, and find your way home.
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Tidewake: Survival RPG gameplay trailer thumbnail
Tidewake: Survival RPG gameplay trailer thumbnail
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About this game

The tide brought you here. Survival is up to you.

Tidewake: Survival RPG is an offline pixel-art adventure about a castaway, a forgotten lighthouse, and the islands that refuse to let you leave. Gather resources, craft tools, build a camp, and keep hunger, thirst, warmth, and stamina under control as the weather turns.

Explore a living archipelago

Sail from your first beach into forests, mountains, swamps, deserts, storm plateaus, and the Endless Depths. Discover hidden paths, old tablets, islanders with unfinished stories, and dungeons that change the way you play.

Build your way through

Chop, mine, fish, farm, cook, and craft the gear you need. Build walls, floors, storage, campfires, beds, workbenches, furnaces, turrets, and a home worth defending. Upgrade tools, armor, and weapons as each island asks for a stronger answer.

Fight the night

Read enemy intent, choose your weapon, and face creatures that hunt differently. Prepare for bosses, elemental hazards, and a lighthouse that has been waiting longer than anyone remembers.

Play your way

  • Three difficulties: Relaxed, Normal, and Hardcore
  • Four seasons of eight days, with rain, storm, fog, snow and blizzards
  • A warmth meter, food, thirst, and stamina to manage
  • Local saves and full offline play, no account required
  • Responsive one-thumb controls for phone play

Free to start on Android with optional banner ads. A one-time US$4.99 Remove Ads purchase is available through Google Play Billing. Your saves stay on your device.

Play on Google Play

Information

Status
Released
Release
TBA
Art style
Pixel Art
Platforms
Android
Price
Freeads · in app purchase
Players
Single player
Age rating
7+

Tags

pixel artisland survivalcraftingofflineboss fights

AI disclosure

AI-generated art was used: world scenery, UI sprites and marketing key art were produced with image generation tools and then edited by the developer. Game code, systems design, story writing and audio generation were made by the developer. Trailer and screenshots come from the game itself.

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