


The Khyr swarm has taken the outer colonies. Earth is next. You have towers, energy, and one route the swarm must walk.
Torre de Fogo TD is a single-player science-fiction tower defense campaign built around one question: which tower beats the enemy in front of you?
CHOOSE THE RIGHT TOWER Armor, shields, phasing, regeneration, flight and burrowing decide which weapons work and which are wasted. Build from 10 tower types, raise each one to level 3, then pick one of two level-4 branches. Check the next wave before it arrives, then answer it.
FIGHT THROUGH 30 LEVELS Six acts carry the war from human colonies and Earth to living alien ships and the Khyr homeworld. Meet 32 alien types, elite Vanguard versions of them, and 6 boss encounters. Every boss breaks a plan that worked until then.
SIX SUPERWEAPONS, ONE CHARGE Freeze every enemy, call down a meteor rain, make your towers fire twice as fast, strip shields and phasing, hit the strongest targets from orbit, or eat their armor with a nano plague. All six share one charge, so every use is a decision.
FAIR ACCESS Levels 1-3 are free. One in-app purchase opens levels 4-30 and keeps them open. No ads. No loot boxes. No consumable purchases. No pay-to-win upgrades. Every tower and superweapon unlocks by playing the campaign.
Hold the line. Find each weakness. Stop the swarm.

The Khyr swarm has taken the outer colonies. Earth is next. You have towers, energy, and one route the swarm must walk.
Torre de Fogo TD is a single-player science-fiction tower defense campaign built around one question: which tower beats the enemy in front of you?
CHOOSE THE RIGHT TOWER Armor, shields, phasing, regeneration, flight and burrowing decide which weapons work and which are wasted. Build from 10 tower types, raise each one to level 3, then pick one of two level-4 branches. Check the next wave before it arrives, then answer it.
FIGHT THROUGH 30 LEVELS Six acts carry the war from human colonies and Earth to living alien ships and the Khyr homeworld. Meet 32 alien types, elite Vanguard versions of them, and 6 boss encounters. Every boss breaks a plan that worked until then.
SIX SUPERWEAPONS, ONE CHARGE Freeze every enemy, call down a meteor rain, make your towers fire twice as fast, strip shields and phasing, hit the strongest targets from orbit, or eat their armor with a nano plague. All six share one charge, so every use is a decision.
FAIR ACCESS Levels 1-3 are free. One in-app purchase opens levels 4-30 and keeps them open. No ads. No loot boxes. No consumable purchases. No pay-to-win upgrades. Every tower and superweapon unlocks by playing the campaign.
Hold the line. Find each weakness. Stop the swarm.