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Game Description
Glimmer Grove — free on iOS. A cozy match-3 set in a bioluminescent forest that's gone dark. You clear tile boards to bring the light back, one realm at a time.
What's in it:
1,000 levels across four realms, with a Guardian Trial boss every 25 — 40 in total. Boards grow from 7×7 to 9×9, generated deterministically so level 400 is the same board for everyone, forever.
Eight tile families, four special tiles. Five in a line makes a Rainbow Wild that clears a whole family. Match two Rainbow Wilds together and the entire board goes up in chain lightning with a shockwave rolling out from the match point.
Nine blockers, split into ones that freeze a tile in place (vines, ice, fog, cages, drifting storm clouds) and ones that fill a square outright (honey resin — which spreads if you ignore it — stone, sleepy mushrooms, thorn brambles).
Ten boosters, four equipped before a level and six fired mid-board.
Five modes: the 1,000-level Grove Trail; a Daily Lantern puzzle that's the same board for every player on Earth; Zen Grove, which is endless and impossible to lose; Infinity Puzzle, endlessly generated boards at four difficulties; and a new themed Event every week.
Hearts that only cost you on a loss, a Seed Sprite that gifts extra moves when you're stuck, Game Center leaderboards, a rotating 20-tier season pass, and stars awarded on score rather than just the win.
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Media Assets

Game Description
Glimmer Grove — free on iOS. A cozy match-3 set in a bioluminescent forest that's gone dark. You clear tile boards to bring the light back, one realm at a time.
What's in it:
1,000 levels across four realms, with a Guardian Trial boss every 25 — 40 in total. Boards grow from 7×7 to 9×9, generated deterministically so level 400 is the same board for everyone, forever.
Eight tile families, four special tiles. Five in a line makes a Rainbow Wild that clears a whole family. Match two Rainbow Wilds together and the entire board goes up in chain lightning with a shockwave rolling out from the match point.
Nine blockers, split into ones that freeze a tile in place (vines, ice, fog, cages, drifting storm clouds) and ones that fill a square outright (honey resin — which spreads if you ignore it — stone, sleepy mushrooms, thorn brambles).
Ten boosters, four equipped before a level and six fired mid-board.
Five modes: the 1,000-level Grove Trail; a Daily Lantern puzzle that's the same board for every player on Earth; Zen Grove, which is endless and impossible to lose; Infinity Puzzle, endlessly generated boards at four difficulties; and a new themed Event every week.
Hearts that only cost you on a loss, a Seed Sprite that gifts extra moves when you're stuck, Game Center leaderboards, a rotating 20-tier season pass, and stars awarded on score rather than just the win.







