Banner for Sky Hopper
One-finger arcade: flap, dodge the spiked chains, cross 10 pixel worlds and climb the world top 1000!
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Trailer & screenshots

Screenshot 1 for Sky Hopper
Screenshot 1 for Sky Hopper
Screenshot 2 for Sky Hopper
Screenshot 3 for Sky Hopper
Screenshot 4 for Sky Hopper
Screenshot 5 for Sky Hopper
Screenshot 6 for Sky Hopper
Screenshot 7 for Sky Hopper

About this game

Sky Hopper is a free one-finger arcade game for Android: tap to flap, hold to glide, and squeeze between the spiked chains. Easy to learn, hard to put down!

10 pixel-art worlds Forest, mountain, night, desert, city, beach, jungle, volcano, graveyard and space. The scenery changes every 100 points and coins rain from the sky. Each world has its own colors, enemy, ground and ambient sounds.

Jackpot in the top banner Grab the golden 7: three reels spin. Three 7s = +200 points, or an extra life... or 3 eggs that hatch into baby birds shouting "MAMA!"

Bonuses and lives

  • Coins and gems, a star for 10 seconds of invincibility
  • Secret passages behind broken chains
  • Nests: collect 10 eggs for an extra life
  • With a life, the run resumes on the spot

50 collectible cards Win cards and surprise boosters after your runs, from common to legendary. Complete a family for a life, the whole collection for 5 lives.

World leaderboard up to 1000 players Enter your nickname, submit your best score and see your world rank.

Free with ads (banner and optional rewarded video). No in-app purchases, no account needed.

Watch the gameplay video on TikTok: https://www.tiktok.com/@thelegendsgamer0/video/7697577338665487648

Information

Status
Released
Release
TBA
Genre
Art style
Pixel Art
Platforms
Android
Price
Freeads
Players
Single player
Age rating
12+

Tags

one tapflappycollectible cardsleaderboardendless

AI disclosure

Yes. An AI assistant (Claude, by Anthropic) was used to help write and debug the game code (Godot / GDScript) and to produce marketing materials (trailers, store and social media texts, promo images). The game idea, design, gameplay choices, testing and final decisions were made by the developer.

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