Trailer & screenshots

About this game
Raven Rise is a one-thumb arcade game where every world ends in a boss fight.
You fly a raven through 22 worlds, each with its own sky, ground, creatures and rules. You start in open sunshine and go on through underwater, a forge, a glass garden, a storm spire, orbit, the Neon Grid, the Mirror Realm, the Bone Garden and Starfall, finally reaching Eternity, a world that never ends.
What makes it different • 21 bosses, each beaten a different way. Some you hit with their own shots, some you shoot down, and some need stranger tricks: a giant whale, a firewall core, a bone colossus, a void eye that pulls you in. • Worlds that fight back: rain, water currents, gravity that flips and a void that drags you toward it. • Every world, creature and boss is drawn in code, with no stock art and no asset packs.
Key features • Mid-run power-ups: a gun, a rocket boost, a sonic blast and free shields. • Collect bones and spend them on shields and an extra life. • Finish a world, then buy a door so your next run starts there instead of from zero. • Combo multipliers for near-misses and perfect gates. • One revive per run when a good run ends badly.
What you get Quick runs of a minute or two that fit any break, with a clear goal each time: beat the next boss and see the next world. It plays offline with one hand, needs no account and has no paywall. It's free, with ads between runs.
How far can you rise?
Information
- Status
- Released
- Release
- TBA
- Genre
- Art style
- Pixel Art
- Platforms
- Android
- Price
- Freeads
- Players
- Single player
- Age rating
- 7+
Tags
AI disclosure
No AI image or videos used. But development was assisted by AI.
Discussion
Trailer & screenshots

About this game
Raven Rise is a one-thumb arcade game where every world ends in a boss fight.
You fly a raven through 22 worlds, each with its own sky, ground, creatures and rules. You start in open sunshine and go on through underwater, a forge, a glass garden, a storm spire, orbit, the Neon Grid, the Mirror Realm, the Bone Garden and Starfall, finally reaching Eternity, a world that never ends.
What makes it different • 21 bosses, each beaten a different way. Some you hit with their own shots, some you shoot down, and some need stranger tricks: a giant whale, a firewall core, a bone colossus, a void eye that pulls you in. • Worlds that fight back: rain, water currents, gravity that flips and a void that drags you toward it. • Every world, creature and boss is drawn in code, with no stock art and no asset packs.
Key features • Mid-run power-ups: a gun, a rocket boost, a sonic blast and free shields. • Collect bones and spend them on shields and an extra life. • Finish a world, then buy a door so your next run starts there instead of from zero. • Combo multipliers for near-misses and perfect gates. • One revive per run when a good run ends badly.
What you get Quick runs of a minute or two that fit any break, with a clear goal each time: beat the next boss and see the next world. It plays offline with one hand, needs no account and has no paywall. It's free, with ads between runs.
How far can you rise?
Information
- Status
- Released
- Release
- TBA
- Genre
- Art style
- Pixel Art
- Platforms
- Android
- Price
- Freeads
- Players
- Single player
- Age rating
- 7+
Tags
AI disclosure
No AI image or videos used. But development was assisted by AI.