
ZeroLife - Life Simulator
Media Assets

Game Description
You start at 14 with nothing and play an entire life one week at a time. School, first job, your own company, an apartment, love, children — and when you die you continue as one of your children. What they inherit is exactly what you built.
Choices that stick
Most life sims let you shrug things off. ZeroLife keeps the consequences.
- Fame careers that end. Become an influencer, musician or pro footballer. Fans are their own currency, with sponsors, record deals, transfers and scandals. At 36 a football career is simply over, and then you choose a second act: coach, TV pundit, club owner, your own brand or your own label. Or you risk a comeback and lose 40 % of your fans doing it.
- Relationships with friction. Your partner has a career and an opinion of their own. A job offer in another city means long distance, moving with them, or asking them to give it up and having them hold it against you months later. Ignore an open conversation for too long and you get left.
- Break-ups that cost. A divorce splits the assets, decides who the children live with, can force the sale of your house and leaves you paying support for years.
- Generations. At the generation change a family tree shows every ancestor with their job, wealth, home city and cause of death.
What else is in there
- Over 40 jobs, 12 apprenticeships and 10+ university subjects
- Found a company, from a small café to a chain with branches and franchise partners
- Bank account, loans, savings goals, an index fund plan, property to buy and rent out
- Driving licence with theory, lessons and exam, then buying, financing or leasing a car
- Move to 13 cities worldwide, each with its real local currency
- A travel agency with a world map, seat plans, private jets and hotels
- A department store where your character actually wears what you buy
- A weekly challenge that is the same for every player, with a Game Center leaderboard
- 30 life goals and five multi-week storylines with twists
Fair by design
No energy timers, no forced waiting, no gambling mechanics. Free to play, with optional rewarded videos for bonuses and optional in-app purchases. All money in the game is fictional and cannot be cashed out.
English, German, Spanish and Turkish. iOS now, Android planned.
App Store: https://apps.apple.com/app/id6802751999 Press kit: https://asmeragames.com/presse.html
Tags
AI Disclosure
Discussion
Badges
Media Assets

Game Description
You start at 14 with nothing and play an entire life one week at a time. School, first job, your own company, an apartment, love, children — and when you die you continue as one of your children. What they inherit is exactly what you built.
Choices that stick
Most life sims let you shrug things off. ZeroLife keeps the consequences.
- Fame careers that end. Become an influencer, musician or pro footballer. Fans are their own currency, with sponsors, record deals, transfers and scandals. At 36 a football career is simply over, and then you choose a second act: coach, TV pundit, club owner, your own brand or your own label. Or you risk a comeback and lose 40 % of your fans doing it.
- Relationships with friction. Your partner has a career and an opinion of their own. A job offer in another city means long distance, moving with them, or asking them to give it up and having them hold it against you months later. Ignore an open conversation for too long and you get left.
- Break-ups that cost. A divorce splits the assets, decides who the children live with, can force the sale of your house and leaves you paying support for years.
- Generations. At the generation change a family tree shows every ancestor with their job, wealth, home city and cause of death.
What else is in there
- Over 40 jobs, 12 apprenticeships and 10+ university subjects
- Found a company, from a small café to a chain with branches and franchise partners
- Bank account, loans, savings goals, an index fund plan, property to buy and rent out
- Driving licence with theory, lessons and exam, then buying, financing or leasing a car
- Move to 13 cities worldwide, each with its real local currency
- A travel agency with a world map, seat plans, private jets and hotels
- A department store where your character actually wears what you buy
- A weekly challenge that is the same for every player, with a Game Center leaderboard
- 30 life goals and five multi-week storylines with twists
Fair by design
No energy timers, no forced waiting, no gambling mechanics. Free to play, with optional rewarded videos for bonuses and optional in-app purchases. All money in the game is fictional and cannot be cashed out.
English, German, Spanish and Turkish. iOS now, Android planned.
App Store: https://apps.apple.com/app/id6802751999 Press kit: https://asmeragames.com/presse.html







