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MAF Blox

byMazKaida Project
Build your tower, stack blocks, and test your skills in MAF Blox! How high can you go?
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2Devlogs

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Status
RELEASED
Launch
TBA
Visuals
Minimalist
Platforms
Android
Mobile
Price
FreeADS
Players
SingleSolo
Rating
3+Age rating

Media Assets

MAF Blox gameplay trailer thumbnail
MAF Blox gameplay trailer thumbnail
Screenshot 1 for MAF Blox
Screenshot 2 for MAF Blox
Screenshot 3 for MAF Blox
Screenshot 4 for MAF Blox

Game Description

MAF Blox — Build Your Way to the Top!

Get ready for a fun and challenging tower-building experience in MAF Blox! Carefully drop and stack blocks to build the tallest tower possible while keeping it stable.

🎮 Simple Controls, Challenging Gameplay Move the crane, choose the right moment, and drop each block onto the tower. Precision and timing are the keys to success. Every block matters!

🏗️ Build Higher, Score More The higher you build, the more challenging the game becomes. Keep your tower balanced, place blocks accurately, and try to beat your best score.

💰 Earn Coins & Rewards Complete levels, build towers, and earn coins. Use your rewards to unlock useful bonuses and improve your progress.

⚡ Powerful Boosts Use special boosts to help you overcome difficult moments, stabilize your tower, slow down the crane, or recover when things go wrong.

🏆 Achievements & Leaderboards Complete challenges, unlock achievements, and compete for the highest scores. Can you become one of the best tower builders?

🎨 Colorful Industrial Style Enjoy a bright, detailed construction-themed world filled with blocks, cranes, gears, and MAF-inspired locations.

🔥 Can You Reach the Top? Every tower is a new challenge. Stay focused, place your blocks carefully, and build as high as you can!

MAF Blox is easy to learn, fun to play, and challenging to master. Start building your tower today!

Tags

SurvivalSingleplayerCasualIndie

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AI Disclosure

AI tools were used during the development of MAF Blox to assist with programming, debugging, game design, and the creation of visual assets. AI was used as a development assistant to help write and improve Unity C# scripts, identify and resolve technical issues, optimize gameplay systems, and suggest solutions during development. AI was also used to assist with the creation and enhancement of some game graphics, including logos, UI elements, promotional materials, and other visual assets. The final game concept, gameplay mechanics, design decisions, implementation, testing, and overall direction were reviewed and controlled by the developer. AI was used as a supporting tool throughout development, while the developer remained responsible for the final content, functionality, and quality of the game.


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