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Trailer & screenshots

About this game
Zipstache is a logic puzzle about a ginger kitten and his walk.
The rule takes ten seconds: draw one line through every tile, visit the numbered bowls in order, and end in Pistache's basket. Every puzzle has exactly one solution, and you can always reach it by logic. No guessing, ever.
Then the house starts throwing ideas at you. Rooms you can only enter once. Tunnels that pop you out somewhere else. Bowls hidden under a cloche, whose number you have to work out from the others. Clocks you must reach on an exact step. And Biscotte, a cheeky mouse who walks her own loop one tile every time you move, so you have to plan around where she will be, not where she is.
185 walks across seven rooms of the house, a new daily puzzle that's the same for everyone, and a weekly challenge from Biscotte. Catch up to three fish per walk (finish it, beat the clock, draw it perfectly first try) and spend them on photo frames and board themes for Pistache's wall.
No lives, no energy, no timer forcing you. Lift your finger to think whenever you like. Free to play, with light ads that never interrupt a puzzle.
Information
- Status
- Released
- Release
- TBA
- Art style
- Cartoon, Anime
- Platforms
- Android
- Price
- Free
- Players
- Single player
- Age rating
- 3+
Tags
AI disclosure
AI-assisted. The character art and animation clips of Pistache and Biscotte were generated with AI image and video tools from my own designs, then cut, cleaned up and animated by hand for the game. Some sound effects were AI-generated. The code was written with an AI coding assistant. The puzzle design, the level generator and every board are my own work: each level is generated and checked by a solver to have exactly one logical solution.
Discussion
Trailer & screenshots

About this game
Zipstache is a logic puzzle about a ginger kitten and his walk.
The rule takes ten seconds: draw one line through every tile, visit the numbered bowls in order, and end in Pistache's basket. Every puzzle has exactly one solution, and you can always reach it by logic. No guessing, ever.
Then the house starts throwing ideas at you. Rooms you can only enter once. Tunnels that pop you out somewhere else. Bowls hidden under a cloche, whose number you have to work out from the others. Clocks you must reach on an exact step. And Biscotte, a cheeky mouse who walks her own loop one tile every time you move, so you have to plan around where she will be, not where she is.
185 walks across seven rooms of the house, a new daily puzzle that's the same for everyone, and a weekly challenge from Biscotte. Catch up to three fish per walk (finish it, beat the clock, draw it perfectly first try) and spend them on photo frames and board themes for Pistache's wall.
No lives, no energy, no timer forcing you. Lift your finger to think whenever you like. Free to play, with light ads that never interrupt a puzzle.
Information
- Status
- Released
- Release
- TBA
- Art style
- Cartoon, Anime
- Platforms
- Android
- Price
- Free
- Players
- Single player
- Age rating
- 3+
Tags
AI disclosure
AI-assisted. The character art and animation clips of Pistache and Biscotte were generated with AI image and video tools from my own designs, then cut, cleaned up and animated by hand for the game. Some sound effects were AI-generated. The code was written with an AI coding assistant. The puzzle design, the level generator and every board are my own work: each level is generated and checked by a solver to have exactly one logical solution.