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AEONFALL

byF7 Developer
Build your deck. Defy the Author. Shape your ending.
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Status
BETA
Launch
TBA
Visuals
2D Hand-Drawn
Platforms
Android
Mobile
Price
FreeONE TIME · ADS
Players
SingleSolo
Rating
13+Age rating

Media Assets

Screenshot 1 for AEONFALL
Screenshot 1 for AEONFALL
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Game Description

A story-driven storyboard roguelite where every run is a new draft of the same doomed world.

The Author keeps crumpling Aevum and starting again. You play a Vessel — a character drawn too well to erase. Build a deck of Frames, read enemy intent, paint elemental auras, and chain reactions into your Vessel’s signature Cinematic.

Every seed reshapes the route: branching map layers, encounters, shops, companions, mutators, and story beats waiting at the edges. Choices are not just flavor; mercy, cruelty, and the people you keep close can change how the run ends.

Dev-log focus:

  • Making seeded runs feel authored, not random
  • Tuning the Ember / Frost / Volt / Umbra / Lumen reaction system
  • Giving each of six Vessels a distinct deck identity
  • Turning the Sanctum, Chronicle, and Codex into a record of what you survived

AEONFALL is being built for Android with a dark-fantasy, illustrated storybook presentation. Core play works offline and saves locally. Follow the project for new builds, screenshots, and behind-the-scenes notes.

Tags

story-drivendeckbuilderdark-fantasytactical-combatbranching-storyrogueliteillustratedoffline

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AI Disclosure

AEONFALL uses AI-generated painterly key art and supporting promotional visuals. Some narration/audio assets were generated with ElevenLabs. The gameplay systems, code direction, UI implementation, balancing, narrative structure, and final creative curation are directed and reviewed by the developer. AI is not used to generate live in-game stories or gameplay.


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