AEONFALL
F7 DeveloperTrailer & screenshots
About this game
A story-driven storyboard roguelite where every run is a new draft of the same doomed world.
The Author keeps crumpling Aevum and starting again. You play a Vessel — a character drawn too well to erase. Build a deck of Frames, read enemy intent, paint elemental auras, and chain reactions into your Vessel’s signature Cinematic.
Every seed reshapes the route: branching map layers, encounters, shops, companions, mutators, and story beats waiting at the edges. Choices are not just flavor; mercy, cruelty, and the people you keep close can change how the run ends.
Dev-log focus:
- Making seeded runs feel authored, not random
- Tuning the Ember / Frost / Volt / Umbra / Lumen reaction system
- Giving each of six Vessels a distinct deck identity
- Turning the Sanctum, Chronicle, and Codex into a record of what you survived
AEONFALL is being built for Android with a dark-fantasy, illustrated storybook presentation. Core play works offline and saves locally. Follow the project for new builds, screenshots, and behind-the-scenes notes.
Information
- Status
- Beta
- Release
- TBA
- Art style
- 2D Hand-Drawn, Dark / Gothic, Fantasy
- Platforms
- Android
- Price
- Freeone time · ads
- Players
- Single player
- Age rating
- 13+Mature content
Tags
AI disclosure
AEONFALL uses AI-generated painterly key art and supporting promotional visuals. Some narration/audio assets were generated with ElevenLabs. The gameplay systems, code direction, UI implementation, balancing, narrative structure, and final creative curation are directed and reviewed by the developer. AI is not used to generate live in-game stories or gameplay.
Discussion
Trailer & screenshots
About this game
A story-driven storyboard roguelite where every run is a new draft of the same doomed world.
The Author keeps crumpling Aevum and starting again. You play a Vessel — a character drawn too well to erase. Build a deck of Frames, read enemy intent, paint elemental auras, and chain reactions into your Vessel’s signature Cinematic.
Every seed reshapes the route: branching map layers, encounters, shops, companions, mutators, and story beats waiting at the edges. Choices are not just flavor; mercy, cruelty, and the people you keep close can change how the run ends.
Dev-log focus:
- Making seeded runs feel authored, not random
- Tuning the Ember / Frost / Volt / Umbra / Lumen reaction system
- Giving each of six Vessels a distinct deck identity
- Turning the Sanctum, Chronicle, and Codex into a record of what you survived
AEONFALL is being built for Android with a dark-fantasy, illustrated storybook presentation. Core play works offline and saves locally. Follow the project for new builds, screenshots, and behind-the-scenes notes.
Information
- Status
- Beta
- Release
- TBA
- Art style
- 2D Hand-Drawn, Dark / Gothic, Fantasy
- Platforms
- Android
- Price
- Freeone time · ads
- Players
- Single player
- Age rating
- 13+Mature content
Tags
AI disclosure
AEONFALL uses AI-generated painterly key art and supporting promotional visuals. Some narration/audio assets were generated with ElevenLabs. The gameplay systems, code direction, UI implementation, balancing, narrative structure, and final creative curation are directed and reviewed by the developer. AI is not used to generate live in-game stories or gameplay.