Puntokus
PuntokusTrailer & screenshots

About this game
Puntokus is a cozy logic puzzle with two rules. Numbers on each row and column tell you how many dots go there, and every dot must touch exactly one other dot, its partner. Every board has a single solution you can reach with logic alone, no guessing and no rush. There's a path of 1,498 puzzles from 3×3 to 10×10, a new Daily puzzle every day, and Toku, a pixel-art guide who teaches one technique at a time. Free, unlimited hints explain where to look and why. No ads, no energy, no account. 16 themes, each with a pixel-art companion. Works with VoiceOver and never relies on colour alone. On iPhone Duo it opens like a book. Made by a solo indie developer from Spain.
Information
- Status
- Released
- Release
- TBA
- Art style
- —
- Platforms
- iOS
- Price
- Freein app purchase
- Players
- Single player
- Age rating
- 3+
AI disclosure
The game concept, puzzle rules and design are my own, from an original 2019 class project. The implementation was done with AI tools under my direction and review.
Discussion
Trailer & screenshots

About this game
Puntokus is a cozy logic puzzle with two rules. Numbers on each row and column tell you how many dots go there, and every dot must touch exactly one other dot, its partner. Every board has a single solution you can reach with logic alone, no guessing and no rush. There's a path of 1,498 puzzles from 3×3 to 10×10, a new Daily puzzle every day, and Toku, a pixel-art guide who teaches one technique at a time. Free, unlimited hints explain where to look and why. No ads, no energy, no account. 16 themes, each with a pixel-art companion. Works with VoiceOver and never relies on colour alone. On iPhone Duo it opens like a book. Made by a solo indie developer from Spain.
Information
- Status
- Released
- Release
- TBA
- Art style
- —
- Platforms
- iOS
- Price
- Freein app purchase
- Players
- Single player
- Age rating
- 3+
AI disclosure
The game concept, puzzle rules and design are my own, from an original 2019 class project. The implementation was done with AI tools under my direction and review.