Mimic2

byMimic2
Mimic2 is an idle/afk grind MMORPG where you start with thousand damage and reach quadrillions by idle farming and killing bosses and upgrading.
0Followers
0Devlogs

Badges

Status
RELEASED
Launch
TBA
Genre
Idle
Visuals
Fantasy
Platforms
iOS
Mobile
Price
Free
Players
MultiMultiplayer
Rating
13+Teen

Media Assets

Trailer Thumbnail

Game Description

Mimic2 is an incremental idle/afk grind game. You start with a few hundred thousand damage and in the village map and start auto-battling mimics. Later you claim your battle rewards, kill bosses and open RNG boss chests and use them to upgrade hundreds of different upgrades and mechanics in order to farm faster or take on stronger maps with better rewards. Eventually you reach quadrillions of damage that allow you to one shot anything.

There are 40 bosses you have to kill by playing. After defeat they go on a 1-6 hour respawn time, so you check in regularly to kill bosses that grant unique rewards that you can't get from idle farming.

The game has enough systems and mechanics to offer months of progression before you reach to the final maps:

Equipments: 95 different item slots, all of them upgradable, with 7,515 item level behind them.

  • 8 gear sets, 10 pieces each, each piece upgrades to +10 with a fail chance
  • 3 soul item chains (Dream, Sky, Celestial), 41 levels each
  • 17 skin sets, 102 pieces in total — cosmetics and a real stat layer — plus 35 skin boosters
  • 6 element talismans up to level 201 each, plus a combined 7th
  • 6 stars, 6 seal items, 12 emblems, 6 ancient arts
  • 3 permanent rings up to level 100, 27 temporary rings in 6 families
  • 5 shinings, 5 essences, 5 relic items

The RNG systems:

  • Enchanter: 33 different enchant stones usable on 38 equippable item categories to add extra bonuses. You reroll until you get the bonus you want.
  • Runesmith: You create, upgrade and socket Runes, Gems and Evolutions into your gear pieces for extra damage.
  • Alchemy: 7 stone categories, 5 grades, 5 purification tiers — 980 different stones with random bonuses so it is a long grind until you get the best ones.
  • Tailor: one item, the Warrior Sash, 600 levels. Deepest ladder in the game. It absorbs a weapon and scales with it — the stronger the weapon, the stronger the bonuses, but the weapon is destroyed in the process.
  • Transmutator: 310 recipes. Maxed gear converts to the next set and you climb a ladder of equippable item sets. Spare materials convert to rings, stars and enchant materials.
  • Upgrade chance: Highest upgrade levels go as low as 20% chance so you will be pulling your hair out trying to upgrade.

Other upgradable mechanics:

  • Skills: There are 1 active and 9 passive skills
  • Shaman buffi: A temporary buff granting shaman that must be charged
  • Tranky the baby dragon: Your pet dragon with skills and RNG mechanics
  • Mount: Mount has skills and can go up to 250 level
  • Quests: 831 quests in 10 different categories

Monetization: there is none right now. The game is free, there are no purchases, no ads, no premium currency. The player market is in-game gold only. Idle/active split: map battles run fully offline on the server. Bosses, upgrades, enchants and the market require your attention.

It runs in the browser, desktop or phone, same character. Google sign-in, nothing to download. English and Turkish. Android, iOS and Steam builds are in store review now; the Android beta is open through Discord if you want to try it.

Please feel free to give any kinds of feedback as it is helping me a lot in shaping the game. You can message me here or reach out to me through discord. Play: https://play.mimic2.com Site: https://mimic2.com Discord: https://discord.gg/5EbnUKjKrq

Tagsoptional

Multiplayer

Socialsoptional

AI Disclosure*

AI was used in assets.


Discussion